This way, 3* weren't very valuable, you also came to have so many 4* that you were able to food the dupes. Īnd this number of different game area permits to get MUCH MORE mystic scrolls (it's the Raid antique summon stones) than we are getting in Raid. Just to give an order of idea, in Summoners war you have : arena, campaign, dungeons, chaos Rift (it's 3 players teams against one huge boss), elemental rifts, guild fights (2 modes), labyrinth, real time arena, the tower of ascension, World boss. I think the big difference between summoners and Raid is that the second game is very recent, there is not that many game mode available yet. farming scenario in hell mode to level up fodder I played Summoners war before and it was the same thing:
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